About Matt
I am a senior level producer based in Melbourne with 15 years experience in full service production companies and animation studios.
Whether it be taking briefs, developing treatments & budgets or on-set with crew or managing post production I enjoy all aspects of the job - big or small.
Working across broadcast, advertising and direct to client I have developed extensive knowledge of the end to end process ranging from account management, preproduction, production & post production through to final outputs & dispatch.
I have experience with documentary & branded content, TVC crews, stop motion, 2D & 3D animation plus new emerging technology developing apps and large format LED interactive art.
My passion is finding and telling the story whether that be in a safety video or a high end Ferrari showcase film.
I am driven by creative collaboration in teams, whether that be hands-on or exploring new and emerging tech while keeping up to date with the latest trends, ideas and creative leaders.
Employment History
-
• Produce TVC, broadcast, branded content and animation
• Account manage, take briefs and pitch
• Create and manage budgets and schedules
• Manage pre-production, production and post production workflows and timelines.
• Field Produce live action shoots with cast and crew
-
• Produced 12 x episode TV series 'Advancing Australia' for Channel 10 and Screen Australia
• Developed large format screen art with interactive elements utilising Touchdesigner, Signology and Videro
• Produced high production value content for Ferrari
• Experience working with Live Action crews ranging from 5 to 35 team members
• Shoots featuring high Speed Cameras and motion control Robots
-
• Produced over 150 TVCs managing agency stakeholders throughout production, post production and dispatch.
• Managed multiple broadcast design and titles sequences packages
• Projects featuring character and background design in both 2D & 3D animation
• Experience on green screen, stop motion and motion control shoots
• Developed App called Habitat utilising Unity and Maya
• Longform development and ideation
-
• Manage studio teams & resources
• Manage pipelines, procedures and processes including filing and naming conventions.
• Maintain workstations, servers, networks & tape back up
• Set Up edit suites, manage codecs and outputs